Posted on

Vintage Microphone Blender Render

This is the first time I have uploaded a model this complex with more than one material to sketchfab. I am not quite sure how to transfer the materials from Blender to Sketchfab, here is the result.

Here is a vintage microphone I created following a tutor4u tutorial on youtube. It turned out rather well, which makes me feel better about my modeling skills.

 
Below are a few renders directly from blender. I feel they look better than the sketchfab upload. The lighting and materials look brighter and more realistic, showing how the microphone should look.

MicFront_MattDickun
MicFront
MicClose_MattDickun
MicClose
MicBack_MattDickun
MicBack

Sources

Posted on

Aaron Beck: Artist Profile #37

Aaron Beck is a 3D artist and a concept designer for game titles such as Call of Duty, Infinite Warfare, and he even worked at Weta Workshop for a time. Other than that he has not done too much as of yet, but from looking at his DeviantArt page, and his blog Aaron Beck, I like what he does.

CODIW_SDF_AR_C_01_AaronBeck
SDF_AR_C_01_AaronBeck

Sources

Posted on

Jonathan Williamson: Artist Profile #36

Jonathan Williamson is a 3D artist I become familiar with from his lessons on CG Cookie, which Mr. Williamson is a co-founder of. He is also a Blender Foundation Certified Trainer, meaning when it comes to modeling in Blender he knows a thing or two. Speaking of which, searching for Blender tutorials is what led me to find Jonathan Williamson in the first place. Anyway to see what he can do visit CGCookie to see his work and tutorials, or check him out on Twitter.


Sources

Posted on

Here Is My Newest Blender Animation of a Lamp

I made this animation by following the blender course on Udemy.com like the Chess Board and Pieces I posted. It took me a few hours to complete this short animation. A lot of it was spent tweaking, and adjusting to make it look just right. So watch the video below and tell me what you think.


Sources

Posted on

Blender Rendered Chess Board and Pieces

Here is the final result of the blender class I mentioned last time. The board was the easiest part to model, the pawns were also rather simple. The one piece that took the most time was the knight, because of its’ organic nature.

Chess Board_MattDickun
Chess Board, Matt Dickun

Sources